Мифический лич Существо 12
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Source War of Immortals
Perception +20; darkvision
Languages Aklo, Chthonian, Common, Diabolic, Draconic, Elven, Necril, Sakvroth
Skills Arcana +28, Crafting +24 ((can craft magic items)), Deception +17, Diplomacy +19, Religion +22, Stealth +20
Str +0, Dex +4, Con +0, Int +6, Wis +4, Cha +3
Items greater staff of fire, scroll of teleport, invisibility potion
AC 31; Fort +17, Ref +21, Will +23; mythic resilience (Ref and Will)
HP 190 ( rejuvenation, void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 10, physical 10 (except magical bludgeoning)
Frightful Presence ( aura, emotion, fear, mental) 60 feet, DC 29Counterspell : Trigger A creature casts a spell the lich has prepared Effect The lich expends a prepared spell to counter the triggering creature's casting of that same spell. The lich loses their spell slot as if they had cast the triggering spell. The lich then attempts to counteract the triggering spell.
Speed 25 feet
Melee finesse, magical), Damage 4d8 void plus siphon lifeArcane Prepared Spells DC 36, attack +26; 6th hand +24 [+19/+14] ( chain lightning, dominate, vampiric exsanguination; 5th howling blizzard (×2), toxic cloud, wall of ice; 4th dispel magic, fire shield, fly, translocate; 3rd blindness, force barrage, locate, vampiric feast; 2nd blur, false vitality, resist energy, see the unseen; 1st enfeeble (×2), fleet step, sure strike; Cantrips (6th) detect magic, frostbite, message, shield, telekinetic hand
Drain Soul Cage Frequency once per day; Effect The lich taps into their soul cage's power to cast any arcane spell up to 6th rank, even if the spell being cast is not one of the lich's prepared spells. The lich's soul cage doesn't need to be present for the lich to use this ability.Mythic Power 3 Mythic Points
Perception +20; darkvision
Languages Aklo, Chthonian, Common, Diabolic, Draconic, Elven, Necril, Sakvroth
Skills Arcana +28, Crafting +24 ((can craft magic items)), Deception +17, Diplomacy +19, Religion +22, Stealth +20
Str +0, Dex +4, Con +0, Int +6, Wis +4, Cha +3
Items greater staff of fire, scroll of teleport, invisibility potion
AC 31; Fort +17, Ref +21, Will +23; mythic resilience (Ref and Will)
HP 190 ( rejuvenation, void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 10, physical 10 (except magical bludgeoning)
Frightful Presence ( aura, emotion, fear, mental) 60 feet, DC 29Counterspell : Trigger A creature casts a spell the lich has prepared Effect The lich expends a prepared spell to counter the triggering creature's casting of that same spell. The lich loses their spell slot as if they had cast the triggering spell. The lich then attempts to counteract the triggering spell.
Speed 25 feet
Melee finesse, magical), Damage 4d8 void plus siphon lifeArcane Prepared Spells DC 36, attack +26; 6th hand +24 [+19/+14] ( chain lightning, dominate, vampiric exsanguination; 5th howling blizzard (×2), toxic cloud, wall of ice; 4th dispel magic, fire shield, fly, translocate; 3rd blindness, force barrage, locate, vampiric feast; 2nd blur, false vitality, resist energy, see the unseen; 1st enfeeble (×2), fleet step, sure strike; Cantrips (6th) detect magic, frostbite, message, shield, telekinetic hand
Drain Soul Cage Frequency once per day; Effect The lich taps into their soul cage's power to cast any arcane spell up to 6th rank, even if the spell being cast is not one of the lich's prepared spells. The lich's soul cage doesn't need to be present for the lich to use this ability.Mythic Power 3 Mythic Points
- Recharge Spell concentrate) Cost 1 Mythic Point; Effect The mythic lich regains one spell. (
- Remove a Condition concentrate) Cost 1 Mythic Point; Effect The mythic lich ends one condition affecting it. (